What is in a download?
The specimen's ES module (it returns a three.js group), its knob schema as JSON, a GLB with a baked Walk or Loop clip when it moves, an OBJ, a README that lists every knob, and the licence text.
Do I have to rig the creatures?
No. Legs arrive as named joint chains and the IK solver is a free runtime file. In Unity or Godot you can play the baked Walk clip, or port the two-bone solver from the leg data in the metadata; it is about thirty lines.
Is the box at the top the same thing my agent uses?
Yes. The page imports the matcher module that the MCP get_variant tool runs on the server. It reads each knob's description, so it learns new words whenever a specimen ships.
Can I sell what I make with them?
Yes: games, apps, client work, courses and products, without a credit line. What you cannot do is resell the specimens as assets, serve them to your own users without a Platform licence, or feed them to a commercial model generator.
Which engines work?
three.js r150 and later and React Three Fiber run the modules directly. Godot, Blender and other glTF tools import the GLB. Unity reads the GLB through glTFast today; FBX and USDZ exports come next.
The thing I need is not here. Now what?
Describe it in the box at the top, ask from the lab, or let your agent call report_need. All three land in the same queue, and the queue is what the factory builds from.